By chapter 7, “Knightfall,” Bond and Greenway have infiltrated deep into the heart of Webb Industries in London. This mission mixes stealth, exploration, puzzle solving and intense combat, whilst hiding many collectibles throughout the facility. If your goal is 100% completion, make sure you have the Laser Strap gadget equipped when starting the mission.
Get to the Perch
Follow Greenway in the opening section until you reach a locked entrance. The main route is blocked so you’ll have to find another way in.
Search the rooms nearby. Take a look at the lighted building map. This shows how the cleaning robots work automatically. Control panels are activated to guide these robots throughout the facility, unlocking secured doors along the way.
Take a look at the map, then return to Greenway and accept his lift up to the upper floor.
Go to the far end of the balcony before you get to the objective marker. Climb through the open window and take Postcard #6: City of London from inside the table.
Head down to the bathroom and kick open the left stall to find the Office Key.
Follow the planned route until you come up with Greenway. Next to it was an office marked “R. Finch.” Use the new key to enter and check the wooden spoon on the wall to get Intel #13: Wooden Spoon.
Use the Q-Lens to find a hackable access point near the stairwell where you first dropped down. Go through the nearby door, and activate the wall display to guide a cleaning robot through the area so that Greenway can move ahead.
Come upstairs with him to the next hurdle
Find your way in
Head to the Maintenance room and look up at the ceiling for a hackable panel. Pick up the Laser Strap, use it to open the vent, and climb in.
You can get card #19: Banner of Roses from the vent system.
Go into the bathroom area and get ready for a guard investigation. Once you’re done with him, hack the security door nearby and head to the decorative waterfall section.
Climb over the railing and carefully shimmy along the narrow ledge between the falls. When you get to the other side, a security sensor will be hacked, opening the room for Greenway.
Talk to Greenway, then go into the room and collect Card #20: Banner of Bells from the billiards table.
Head to the east wing
Move to the next area and climb the platform near the exposed cables. Remove the guard on top.
You can either stay stealthy and crawl through vents or kill all the hostile forces in the area.
Once you reach the East Wing corridor, hack the door controls to let Greenway in.
Go to the end of the hallway and a laser security system will stop you. Once the checkpoint is activated, go back to Greenway.
Skip the Sensors
Team up to clear away the fragile container that’s blocking the entrance to the vent.
Crawl through the vent, take the first exit. Open another vent leading into an office where you’ll find Memento #8: Office Toy on a counter.
Open the doors around you, hack the mechanism nearby and get back into the ventilation system.
Go through the vents until you reach another office. Intel #14: Employment Contract, on the desk.
Go into de Broglie’s office and turn on the cleaning robot controls. When the doors unlock, hack the wall console and find Greenway again.
Go to the Penthouse
A locked passage blocks the way ahead, so check the offices around you.
In Einstein’s office on the desk you’ll find Card #21: 7 of Shields.
Keep looking until you find a corpse. After a brief wait, Greenway will give you a signal and lead you up a bookshelf.
Follow the platforming path down to the locked door and pick up the Security Access Key.
Use the key to open up new areas. Backtrack to the Level 3 entrance hall. Now the doors to the balcony are open.
Outside, on the balcony, take Card #22: King of Acorns from a nearby table.
Well, go back to Greenway and head towards the Penthouse.
Walk in the Penthouse
After meeting with Isola, turn on power using the disabled lever in the side room.
Go back to the main console and power up the stairwell.
Go into Webb’s office up top. Immediately turn right you’ll come to Legacy #6: Blades Club Badge by the bar.
Check the bookshelf in the corner for Intel #15: Psych Profile.
OpenFind Safe
The safe is built into the office wall
Search the desk and find a hidden switch in the drawer. “Turn it on and you’ll see the safe.
Clues abound in the office leading to four particular objects:
Diploma Drawing Computer Game Model
The code is made up of the numbers associated with these items:
1493
Type in the code to open the safe and get the crucial information inside.
Then interact with the desk to get rid of evidence of your intrusion.
Damien and Sir Nicholas come into the office shortly. Stay close enough to secretly hack the phone without being detected.
Once they exit, the timed escape begins.
Investigate the cat statue, enter the vents and run through the escape tunnel. Skip useless fight situations and get to the elevator before time runs out.
Head for the Bridge
Follow the indicated ledges and zipline down to catch up with Greenway and M.
The way ahead is blocked and Bond must find another solution.
Enter the Lab
Eavesdrop on a nearby conversation to learn about some missing keys hidden inside a cleaning robot.
Use your Q-Lens to locate the robot with the keys.
Bring the robot back to its collection station and get the keys from the waste disposal unit in Maintenance.
Then go into the Locker Room and open Locker 6 for a Lab Coat.
Distract two scientists in the next office and steal a Lighter.
Use the lighter to start a fire in a nearby garbage can. The distraction that ensues lets you get through the security checkpoints in disguise as well as the lab coat.
Sneak upstairs to meet Greenway, hiding in the crowd in the next room, remotely hacking the guard’s radio.
Collect Evidence
Greenway tells Bond to turn on several servers.
The first server is a tutorial before the mission opens up into a heavily guarded server facility.
Find and turn on all of the necessary servers, using the numbered designations around the room. Each server has to be overridden by its side lever, manually.
Whether you prefer stealth or straight-up action, clear the objectives and get back to Greenway.
A big story breaks and Sir Nicholas is confronted. Dialogue choices do not influence the ending.
Break out of the Data Center
Follow the glowing floor markers Use the Missile Pen to get inside the ventilation system
Keep going down the linear path until you reach the next objective.
Go to the Flight Deck
It has one of the biggest combat encounters in the chapter here.
Fight your way through a few waves of enemies until you reach a room with moving platforms and elevated enemy positions.
Turn on the platform controls and cross to the next area. Before you can move on, beat the enemies waiting on the other side.
Find the Helicopter
Go down the stairs before you go up the main stairs.
At the bottom you’ll find Card #23: Under of Shields on a stack of boxes.
Go back up and continue to the flight deck.
Move cover to cover, and kill groups of enemies efficiently with explosive red canisters.
Head over to the helicopter and jump in to start the chapter end cutscene.
Old School (1993)
Back at MI6, walk through the headquarters with Moneypenny, then meet Q in the laboratory.
Before you grab your gear, check the desk nearby for Intel #16: Driving Gloves.
Get your weapons and gadgets, but save the Laser Strap for yourself for the next collectible hunt.
Have one last chat with Q and pass through the exit.
A cinematic sequence follows where Bond arrives in Vietnam to set up the next mission and the beginning of Chapter 8.